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All necessary files for DayZ Expansion Mod with custom settings on the server
The file structure is the same as on the server, but the storage_1 and the expansion folder are excluded here (it contains only the player data, no settings or mission files).
## The file structure is the same as on the server, but the storage_1 and the expansion folder are excluded here (it contains only the player data, no settings or mission files).
The most important files are:
types.xml (loot table) -> Expansion.ChernarusPlus\db
expansion_types.xml (modified loot table of the expansion mod) -> Expansion.ChernarusPlus\expansion_ce
events.xml (regulates the spawn rate) -> Expansion.ChernarusPlus\db -> Expansion.ChernarusPlus\db
expansion_events.xml (same as events.xml, but only for expansion mod) -> Expansion.ChernarusPlus\expansion_ce
cfgeventspawn.xml (defines where items can spawn) -> Expansion.ChernarusPlus
cfgspawnabletypes.xml (attachments and cargo of items from loot table) -> Expansion.ChernarusPlus
expansion_spawnabletypes (same as above, but only for expansion mod) -> xpansion.ChernarusPlus\expansion_ce
## The most important files are:
|File|Path|
|-- |-- |
|types.xml (loot table)|Expansion.ChernarusPlus\db|
|expansion_types.xml (modified loot table of the expansion mod)|Expansion.ChernarusPlus\expansion_ce|
|events.xml (regulates the spawn rate)|Expansion.ChernarusPlus\dbExpansion.ChernarusPlus\db|
|expansion_events.xml (same as events.xml, but only for expansion mod)|Expansion.ChernarusPlus\expansion_ce|
|cfgeventspawn.xml (defines where items can spawn)|Expansion.ChernarusPlus|
|cfgspawnabletypes.xml (attachments and cargo of items from loot table)|Expansion.ChernarusPlus|
|expansion_spawnabletypes (same as above, but only for expansion mod)|Expansion.ChernarusPlus\expansion_ce|
Explanations for the setting can be found here:
# Explanations for the setting can be found here:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/%5BServer-Hosting%5D-GeneralSettings