Add files via upload

This commit is contained in:
UG-N 2021-09-29 19:17:44 +02:00 committed by GitHub
commit 57b590d48a
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 48172 additions and 0 deletions

3796
cfgspawnabletypes.xml Normal file

File diff suppressed because it is too large Load Diff

948
events.xml Normal file
View File

@ -0,0 +1,948 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<events>
<event name="AmbientHen">
<nominal>25</nominal>
<min>20</min>
<max>50</max>
<lifetime>33</lifetime>
<restock>15</restock>
<saferadius>40</saferadius>
<distanceradius>0</distanceradius>
<cleanupradius>0</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="2" min="1" type="Animal_GallusGallusDomesticus"/>
<child lootmax="0" lootmin="0" max="4" min="1" type="Animal_GallusGallusDomesticusF_Brown"/>
<child lootmax="0" lootmin="0" max="4" min="1" type="Animal_GallusGallusDomesticusF_Spotted"/>
<child lootmax="0" lootmin="0" max="4" min="1" type="Animal_GallusGallusDomesticusF_White"/>
</children>
</event>
<event name="AnimalBear">
<nominal>8</nominal>
<min>6</min>
<max>10</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>200</saferadius>
<distanceradius>0</distanceradius>
<cleanupradius>0</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="Animal_UrsusArctos"/>
</children>
</event>
<event name="AnimalCow">
<nominal>14</nominal>
<min>9</min>
<max>16</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>200</saferadius>
<distanceradius>0</distanceradius>
<cleanupradius>0</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>child</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="2" min="1" type="Animal_BosTaurusF_Brown"/>
<child lootmax="0" lootmin="0" max="2" min="0" type="Animal_BosTaurusF_Spotted"/>
<child lootmax="0" lootmin="0" max="1" min="0" type="Animal_BosTaurusF_White"/>
<child lootmax="0" lootmin="0" max="2" min="1" type="Animal_BosTaurus_Brown"/>
<child lootmax="0" lootmin="0" max="2" min="0" type="Animal_BosTaurus_Spotted"/>
<child lootmax="0" lootmin="0" max="1" min="0" type="Animal_BosTaurus_White"/>
</children>
</event>
<event name="AnimalDeer">
<nominal>13</nominal>
<min>12</min>
<max>20</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>200</saferadius>
<distanceradius>0</distanceradius>
<cleanupradius>0</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>child</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="Animal_CervusElaphus"/>
<child lootmax="0" lootmin="0" max="3" min="1" type="Animal_CervusElaphusF"/>
</children>
</event>
<event name="AnimalGoat">
<nominal>10</nominal>
<min>8</min>
<max>13</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>200</saferadius>
<distanceradius>0</distanceradius>
<cleanupradius>0</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>child</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="3" min="1" type="Animal_CapraHircusF"/>
<child lootmax="0" lootmin="0" max="1" min="0" type="Animal_CapraHircus_Black"/>
<child lootmax="0" lootmin="0" max="1" min="0" type="Animal_CapraHircus_Brown"/>
<child lootmax="0" lootmin="0" max="1" min="1" type="Animal_CapraHircus_White"/>
</children>
</event>
<event name="AnimalPig">
<nominal>10</nominal>
<min>8</min>
<max>12</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>200</saferadius>
<distanceradius>0</distanceradius>
<cleanupradius>0</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>child</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="2" min="1" type="Animal_SusDomesticus"/>
</children>
</event>
<event name="AnimalRoeDeer">
<nominal>15</nominal>
<min>9</min>
<max>20</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>200</saferadius>
<distanceradius>0</distanceradius>
<cleanupradius>0</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>child</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="Animal_CapreolusCapreolus"/>
<child lootmax="0" lootmin="0" max="4" min="2" type="Animal_CapreolusCapreolusF"/>
</children>
</event>
<event name="AnimalSheep">
<nominal>8</nominal>
<min>4</min>
<max>10</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>200</saferadius>
<distanceradius>0</distanceradius>
<cleanupradius>0</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>child</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="2" min="1" type="Animal_OvisAries"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="Animal_OvisAriesF"/>
</children>
</event>
<event name="AnimalWildBoar">
<nominal>10</nominal>
<min>8</min>
<max>13</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>200</saferadius>
<distanceradius>0</distanceradius>
<cleanupradius>0</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>child</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="6" min="3" type="Animal_SusScrofa"/>
</children>
</event>
<event name="AnimalWolf">
<nominal>15</nominal>
<min>10</min>
<max>20</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>200</saferadius>
<distanceradius>0</distanceradius>
<cleanupradius>0</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>child</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="6" min="2" type="Animal_CanisLupus_Grey"/>
<child lootmax="0" lootmin="0" max="4" min="0" type="Animal_CanisLupus_White"/>
</children>
</event>
<event name="InfectedArmy">
<nominal>50</nominal>
<min>25</min>
<max>250</max>
<lifetime>3</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="30" type="ZmbM_PatrolNormal_Autumn"/>
<child lootmax="5" lootmin="0" max="0" min="10" type="ZmbM_PatrolNormal_Flat"/>
<child lootmax="5" lootmin="0" max="0" min="20" type="ZmbM_PatrolNormal_PautRev"/>
<child lootmax="5" lootmin="0" max="0" min="10" type="ZmbM_PatrolNormal_Summer"/>
<child lootmax="5" lootmin="0" max="0" min="20" type="ZmbM_SoldierNormal"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_usSoldier_normal_Desert"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_usSoldier_normal_Woodland"/>
</children>
</event>
<event name="InfectedArmyHard">
<nominal>50</nominal>
<min>25</min>
<max>250</max>
<lifetime>3</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="20" type="ZmbM_PatrolNormal_Autumn"/>
<child lootmax="5" lootmin="0" max="0" min="10" type="ZmbM_PatrolNormal_Flat"/>
<child lootmax="5" lootmin="0" max="0" min="20" type="ZmbM_PatrolNormal_PautRev"/>
<child lootmax="5" lootmin="0" max="0" min="10" type="ZmbM_PatrolNormal_Summer"/>
<child lootmax="5" lootmin="0" max="0" min="20" type="ZmbM_SoldierNormal"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_usSoldier_Heavy_Woodland"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_usSoldier_Officer_Desert"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_usSoldier_normal_Desert"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_usSoldier_normal_Woodland"/>
</children>
</event>
<event name="InfectedCity">
<nominal>50</nominal>
<min>25</min>
<max>250</max>
<lifetime>3</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="7" type="ZmbF_BlueCollarFat_White"/>
<child lootmax="5" lootmin="0" max="0" min="3" type="ZmbF_CitizenANormal_Beige"/>
<child lootmax="5" lootmin="0" max="0" min="3" type="ZmbF_CitizenANormal_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="7" type="ZmbF_CitizenBSkinny"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_Clerk_Normal_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_Clerk_Normal_Red"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_Clerk_Normal_White"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_JournalistNormal_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_JournalistNormal_Green"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_JournalistNormal_Red"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_ShortSkirt_beige"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_ShortSkirt_brown"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_ShortSkirt_checks"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_ShortSkirt_green"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_ShortSkirt_grey"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_ShortSkirt_white"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_ShortSkirt_yellow"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_SkaterYoung_Brown"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_SkaterYoung_Striped"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_SkaterYoung_Violet"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_SurvivorNormal_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_SurvivorNormal_Red"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_SurvivorNormal_White"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbM_CitizenASkinny_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbM_CitizenASkinny_Grey"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbM_CitizenASkinny_Red"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbM_CitizenBFat_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbM_CitizenBFat_Green"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbM_CitizenBFat_Red"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbM_ClerkFat_Grey"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbM_ClerkFat_Khaki"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbM_ClerkFat_White"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbM_CommercialPilotOld_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbM_CommercialPilotOld_Brown"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbM_CommercialPilotOld_Olive"/>
<child lootmax="5" lootmin="0" max="0" min="6" type="ZmbM_JournalistSkinny"/>
<child lootmax="5" lootmin="0" max="0" min="6" type="ZmbM_MotobikerFat_Beige"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbM_SkaterYoung_Brown"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbM_SkaterYoung_Green"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbM_SkaterYoung_Grey"/>
</children>
</event>
<event name="InfectedCityTier1">
<nominal>50</nominal>
<min>25</min>
<max>250</max>
<lifetime>3</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbF_CitizenANormal_Brown"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbF_Clerk_Normal_Green"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbF_JournalistNormal_White"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbF_ShortSkirt_black"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbF_ShortSkirt_red"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbF_ShortSkirt_stripes"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbF_SurvivorNormal_Orange"/>
<child lootmax="5" lootmin="0" max="0" min="10" type="ZmbM_CitizenASkinny_Brown"/>
<child lootmax="5" lootmin="0" max="0" min="10" type="ZmbM_ClerkFat_Brown"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbM_CommercialPilotOld_Grey"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbM_MotobikerFat_Black"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbM_SkaterYoung_Blue"/>
</children>
</event>
<event name="InfectedFirefighter">
<nominal>50</nominal>
<min>25</min>
<max>100</max>
<lifetime>3</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="100" type="ZmbM_FirefighterNormal"/>
</children>
</event>
<event name="InfectedIndustrial">
<nominal>50</nominal>
<min>25</min>
<max>100</max>
<lifetime>3</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbF_BlueCollarFat_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbF_BlueCollarFat_Green"/>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbF_BlueCollarFat_Red"/>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbF_BlueCollarFat_White"/>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbF_MechanicNormal_Beige"/>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbF_MechanicNormal_Green"/>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbF_MechanicNormal_Grey"/>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbF_MechanicNormal_Orange"/>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbM_ConstrWorkerNormal_Beige"/>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbM_ConstrWorkerNormal_Black"/>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbM_ConstrWorkerNormal_Green"/>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbM_ConstrWorkerNormal_Grey"/>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbM_HandymanNormal_Beige"/>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbM_HandymanNormal_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbM_HandymanNormal_Green"/>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbM_HandymanNormal_Grey"/>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbM_HandymanNormal_White"/>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbM_HeavyIndustryWorker"/>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbM_MechanicSkinny_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbM_MechanicSkinny_Green"/>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbM_MechanicSkinny_Grey"/>
<child lootmax="5" lootmin="0" max="0" min="4" type="ZmbM_MechanicSkinny_Red"/>
<child lootmax="5" lootmin="0" max="0" min="3" type="ZmbM_OffshoreWorker_Green"/>
<child lootmax="5" lootmin="0" max="0" min="3" type="ZmbM_OffshoreWorker_Orange"/>
<child lootmax="5" lootmin="0" max="0" min="3" type="ZmbM_OffshoreWorker_Red"/>
<child lootmax="5" lootmin="0" max="0" min="3" type="ZmbM_OffshoreWorker_Yellow"/>
</children>
</event>
<event name="InfectedMedic">
<nominal>50</nominal>
<min>25</min>
<max>100</max>
<lifetime>3</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="10" type="ZmbF_DoctorSkinny"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbF_NurseFat"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbF_ParamedicNormal_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbF_ParamedicNormal_Green"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbF_ParamedicNormal_Red"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbF_PatientOld"/>
<child lootmax="5" lootmin="0" max="0" min="10" type="ZmbM_DoctorFat"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbM_ParamedicNormal_Black"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbM_ParamedicNormal_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbM_ParamedicNormal_Green"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbM_ParamedicNormal_Red"/>
<child lootmax="5" lootmin="0" max="0" min="8" type="ZmbM_PatientSkinny"/>
</children>
</event>
<event name="InfectedPolice">
<nominal>50</nominal>
<min>25</min>
<max>100</max>
<lifetime>3</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="40" type="ZmbF_PoliceWomanNormal"/>
<child lootmax="5" lootmin="0" max="0" min="40" type="ZmbM_PolicemanFat"/>
<child lootmax="5" lootmin="0" max="20" min="0" type="ZmbM_PolicemanSpecForce"/>
<child lootmax="5" lootmin="0" max="20" min="0" type="ZmbM_PolicemanSpecForce_Heavy"/>
</children>
</event>
<event name="InfectedPoliceHard">
<nominal>50</nominal>
<min>25</min>
<max>100</max>
<lifetime>3</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="100" min="90" type="ZmbM_PolicemanSpecForce_Heavy"/>
<child lootmax="5" lootmin="0" max="10" min="0" type="ZmbM_PrisonerSkinny"/>
</children>
</event>
<event name="InfectedPrisoner">
<nominal>50</nominal>
<min>25</min>
<max>100</max>
<lifetime>3</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="100" type="ZmbM_PrisonerSkinny"/>
</children>
</event>
<event name="InfectedReligious">
<nominal>50</nominal>
<min>25</min>
<max>100</max>
<lifetime>3</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="100" type="ZmbM_priestPopSkinny"/>
</children>
</event>
<event name="InfectedSolitude">
<nominal>50</nominal>
<min>25</min>
<max>100</max>
<lifetime>3</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbF_HikerSkinny_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbF_HikerSkinny_Green"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbF_HikerSkinny_Grey"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbF_HikerSkinny_Red"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_FishermanOld_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_FishermanOld_Green"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_FishermanOld_Grey"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_FishermanOld_Red"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_HermitSkinny_Beige"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_HermitSkinny_Black"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_HermitSkinny_Green"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_HermitSkinny_Red"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_HikerSkinny_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_HikerSkinny_Green"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_HikerSkinny_Yellow"/>
<child lootmax="5" lootmin="0" max="0" min="10" type="ZmbM_HunterOld_Autumn"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_HunterOld_Spring"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_HunterOld_Summer"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_HunterOld_Winter"/>
</children>
</event>
<event name="InfectedVillage">
<nominal>50</nominal>
<min>25</min>
<max>100</max>
<lifetime>3</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="7" type="ZmbF_JoggerSkinny_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="6" type="ZmbF_JoggerSkinny_Brown"/>
<child lootmax="5" lootmin="0" max="0" min="7" type="ZmbF_JoggerSkinny_Green"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_MilkMaidOld_Beige"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_MilkMaidOld_Black"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_MilkMaidOld_Grey"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_VillagerOld_Green"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_VillagerOld_Red"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbF_VillagerOld_White"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbM_FarmerFat_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbM_FarmerFat_Brown"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbM_FarmerFat_Green"/>
<child lootmax="5" lootmin="0" max="0" min="6" type="ZmbM_Jacket_beige"/>
<child lootmax="5" lootmin="0" max="0" min="6" type="ZmbM_Jacket_black"/>
<child lootmax="5" lootmin="0" max="0" min="6" type="ZmbM_Jacket_blue"/>
<child lootmax="5" lootmin="0" max="0" min="6" type="ZmbM_Jacket_brown"/>
<child lootmax="5" lootmin="0" max="0" min="6" type="ZmbM_Jacket_greenchecks"/>
<child lootmax="5" lootmin="0" max="0" min="6" type="ZmbM_Jacket_grey"/>
<child lootmax="5" lootmin="0" max="0" min="6" type="ZmbM_Jacket_khaki"/>
<child lootmax="5" lootmin="0" max="0" min="6" type="ZmbM_Jacket_stripes"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_JoggerSkinny_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_JoggerSkinny_Green"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbM_VillagerOld_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="2" type="ZmbM_VillagerOld_White"/>
</children>
</event>
<event name="InfectedVillageTier1">
<nominal>50</nominal>
<min>25</min>
<max>100</max>
<lifetime>3</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="0" max="0" min="17" type="ZmbF_JoggerSkinny_Red"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbF_MilkMaidOld_Green"/>
<child lootmax="5" lootmin="0" max="0" min="17" type="ZmbF_VillagerOld_Blue"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_FarmerFat_Beige"/>
<child lootmax="5" lootmin="0" max="0" min="17" type="ZmbM_Jacket_bluechecks"/>
<child lootmax="5" lootmin="0" max="0" min="17" type="ZmbM_Jacket_magenta"/>
<child lootmax="5" lootmin="0" max="0" min="17" type="ZmbM_JoggerSkinny_Red"/>
<child lootmax="5" lootmin="0" max="0" min="5" type="ZmbM_VillagerOld_Green"/>
</children>
</event>
<event name="ItemPlanks">
<nominal>50</nominal>
<min>40</min>
<max>50</max>
<lifetime>7200</lifetime>
<restock>0</restock>
<saferadius>250</saferadius>
<distanceradius>20</distanceradius>
<cleanupradius>100</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="50" min="30" type="PileOfWoodenPlanks"/>
</children>
</event>
<event name="Loot">
<nominal>0</nominal>
<min>0</min>
<max>0</max>
<lifetime>0</lifetime>
<restock>0</restock>
<saferadius>0</saferadius>
<distanceradius>0</distanceradius>
<cleanupradius>50</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="0"/>
<position>fixed</position>
<limit>custom</limit>
<active>1</active>
<children/>
</event>
<event name="StaticBonfire">
<nominal>2</nominal>
<min>1</min>
<max>3</max>
<lifetime>86400</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>5</distanceradius>
<cleanupradius>2500</cleanupradius>
<secondary>InfectedFirefighter</secondary>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>child</limit>
<active>0</active>
<children>
<child lootmax="8" lootmin="4" max="20" min="20" type="Bonfire"/>
</children>
</event>
<event name="StaticChristmasTree">
<nominal>13</nominal>
<min>0</min>
<max>0</max>
<lifetime>86400</lifetime>
<restock>0</restock>
<saferadius>100</saferadius>
<distanceradius>5</distanceradius>
<cleanupradius>2500</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>uniform</position>
<limit>child</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="13" min="13" type="ChristmasTree"/>
</children>
</event>
<event name="StaticFridgeTest">
<nominal>0</nominal>
<min>0</min>
<max>0</max>
<lifetime>0</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>0</cleanupradius>
<flags deletable="1" init_random="0" remove_damaged="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>0</active>
<children/>
</event>
<event name="StaticHeliCrash">
<nominal>3</nominal>
<min>2</min>
<max>4</max>
<lifetime>2500</lifetime>
<restock>0</restock>
<saferadius>1000</saferadius>
<distanceradius>1000</distanceradius>
<cleanupradius>1000</cleanupradius>
<secondary>InfectedArmy</secondary>
<flags deletable="1" init_random="0" remove_damaged="0"/>
<position>fixed</position>
<limit>child</limit>
<active>1</active>
<children>
<child lootmax="20" lootmin="10" max="3" min="1" type="Wreck_Mi8"/>
<child lootmax="20" lootmin="10" max="3" min="1" type="Wreck_UH1Y"/>
</children>
</event>
<event name="StaticPoliceCar">
<nominal>10</nominal>
<min>0</min>
<max>0</max>
<lifetime>2500</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<secondary>InfectedPoliceHard</secondary>
<flags deletable="1" init_random="0" remove_damaged="0"/>
<position>fixed</position>
<limit>child</limit>
<active>1</active>
<children>
<child lootmax="5" lootmin="3" max="5" min="5" type="Land_Wreck_sed01_aban1_police"/>
<child lootmax="5" lootmin="3" max="5" min="5" type="Land_Wreck_sed01_aban2_police"/>
</children>
</event>
<event name="TrajectoryApple">
<nominal>140</nominal>
<min>2</min>
<max>4</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>25</saferadius>
<distanceradius>100</distanceradius>
<cleanupradius>25</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="0"/>
<position>player</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="0" min="0" type="Apple"/>
</children>
</event>
<event name="TrajectoryCanina">
<nominal>140</nominal>
<min>2</min>
<max>4</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>25</saferadius>
<distanceradius>100</distanceradius>
<cleanupradius>25</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="0"/>
<position>player</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="0" min="0" type="CaninaBerry"/>
</children>
</event>
<event name="TrajectoryConiferous">
<nominal>140</nominal>
<min>2</min>
<max>4</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>25</saferadius>
<distanceradius>100</distanceradius>
<cleanupradius>25</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="0"/>
<position>player</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="0" min="0" type="BoletusMushroom"/>
<child lootmax="0" lootmin="0" max="0" min="0" type="MacrolepiotaMushroom"/>
</children>
</event>
<event name="TrajectoryDeciduous">
<nominal>140</nominal>
<min>2</min>
<max>4</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>25</saferadius>
<distanceradius>100</distanceradius>
<cleanupradius>25</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="0"/>
<position>player</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="0" min="0" type="LactariusMushroom"/>
</children>
</event>
<event name="TrajectoryHumus">
<nominal>140</nominal>
<min>2</min>
<max>4</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>25</saferadius>
<distanceradius>100</distanceradius>
<cleanupradius>25</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="0"/>
<position>player</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="0" min="0" type="AgaricusMushroom"/>
<child lootmax="0" lootmin="0" max="0" min="0" type="PleurotusMushroom"/>
</children>
</event>
<event name="TrajectoryPear">
<nominal>140</nominal>
<min>2</min>
<max>4</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>25</saferadius>
<distanceradius>100</distanceradius>
<cleanupradius>25</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="0"/>
<position>player</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="0" min="0" type="Pear"/>
</children>
</event>
<event name="TrajectoryPlum">
<nominal>140</nominal>
<min>2</min>
<max>4</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>25</saferadius>
<distanceradius>100</distanceradius>
<cleanupradius>25</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="0"/>
<position>player</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="0" min="0" type="Plum"/>
</children>
</event>
<event name="TrajectorySambucus">
<nominal>140</nominal>
<min>2</min>
<max>4</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>25</saferadius>
<distanceradius>100</distanceradius>
<cleanupradius>25</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="0"/>
<position>player</position>
<limit>mixed</limit>
<active>0</active>
<children>
<child lootmax="0" lootmin="0" max="0" min="0" type="SambucusBerry"/>
</children>
</event>
<event name="TrajectoryStones">
<nominal>100</nominal>
<min>1</min>
<max>2</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>25</saferadius>
<distanceradius>100</distanceradius>
<cleanupradius>25</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="0"/>
<position>player</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="0" min="0" type="SmallStone"/>
</children>
</event>
<event name="VehicleCivilianSedan">
<nominal>8</nominal>
<min>5</min>
<max>11</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="CivilianSedan"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="CivilianSedan_Black"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="CivilianSedan_Wine"/>
</children>
</event>
<event name="VehicleHatchback02">
<nominal>9</nominal>
<min>8</min>
<max>11</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="Hatchback_02"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="Hatchback_02_Black"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="Hatchback_02_Blue"/>
</children>
</event>
<event name="VehicleOffroadHatchback">
<nominal>8</nominal>
<min>7</min>
<max>11</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="OffroadHatchback"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="OffroadHatchback_Blue"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="OffroadHatchback_White"/>
</children>
</event>
<event name="VehicleSedan02">
<nominal>8</nominal>
<min>7</min>
<max>11</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="Sedan_02"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="Sedan_02_Grey"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="Sedan_02_Red"/>
</children>
</event>
<event name="VehicleTruck01">
<nominal>15</nominal>
<min>11</min>
<max>20</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="Truck_01_Covered"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="Truck_01_Covered_Blue"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="Truck_01_Covered_Orange"/>
</children>
</event>
</events>

259
expansion_events.xml Normal file
View File

@ -0,0 +1,259 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<events>
<!-- Vanilla Tweaks -->
<event name="VehicleHatchback02">
<nominal>11</nominal>
<min>10</min>
<max>13</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="Hatchback_02_BanditKitty"/>
</children>
</event>
<event name="VehicleTruck01">
<nominal>15</nominal>
<min>10</min>
<max>16</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="3" type="Truck_01_Covered_Black"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="Truck_01_Covered_Grey"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="Truck_01_Covered_Lime"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="Truck_01_Covered_Red"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="Truck_01_Covered_White"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="Truck_01_Covered_Wine"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="Truck_01_Covered_Yellow"/>
<child lootmax="0" lootmin="0" max="5" min="3" type="Truck_01_Covered_YellowBright"/>
</children>
</event>
<!-- Expansion content -->
<!-- CARS -->
<event name="VehicleUAZ">
<nominal>5</nominal>
<min>3</min>
<max>7</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="7" min="1" type="ExpansionUAZ"/>
<child lootmax="0" lootmin="0" max="7" min="1" type="ExpansionUAZ_Black"/>
<child lootmax="0" lootmin="0" max="7" min="1" type="ExpansionUAZ_LightGreen"/>
<child lootmax="0" lootmin="0" max="7" min="1" type="ExpansionUAZRoofless"/>
<child lootmax="0" lootmin="0" max="7" min="1" type="ExpansionUAZRoofless_Black"/>
<child lootmax="0" lootmin="0" max="7" min="1" type="ExpansionUAZRoofless_LightGreen"/>
<child lootmax="0" lootmin="0" max="7" min="1" type="ExpansionUAZCargo"/>
<child lootmax="0" lootmin="0" max="7" min="1" type="ExpansionUAZCargo_Black"/>
<child lootmax="0" lootmin="0" max="7" min="1" type="ExpansionUAZCargo_LightGreen"/>
<child lootmax="0" lootmin="0" max="7" min="1" type="ExpansionUAZCargoRoofless"/>
<child lootmax="0" lootmin="0" max="7" min="1" type="ExpansionUAZCargoRoofless_Black"/>
<child lootmax="0" lootmin="0" max="7" min="1" type="ExpansionUAZCargoRoofless_LightGreen"/>
</children>
</event>
<event name="VehicleVodnik">
<nominal>1</nominal>
<min>1</min>
<max>2</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="2" min="1" type="ExpansionVodnik"/>
</children>
</event>
<event name="VehicleBus">
<nominal>3</nominal>
<min>2</min>
<max>5</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="1" type="ExpansionBus"/>
<child lootmax="0" lootmin="0" max="5" min="1" type="ExpansionBus_Weeb"/>
<child lootmax="0" lootmin="0" max="5" min="1" type="ExpansionBus_Red"/>
</children>
</event>
<event name="VehicleTractor">
<nominal>4</nominal>
<min>1</min>
<max>5</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="5" min="1" type="ExpansionTractor"/>
<child lootmax="0" lootmin="0" max="5" min="1" type="ExpansionTractor_Blue"/>
<child lootmax="0" lootmin="0" max="5" min="1" type="ExpansionTractor_Green"/>
</children>
</event>
<!-- HELICOPTERS -->
<event name="VehicleMH6Helicopter">
<nominal>3</nominal>
<min>2</min>
<max>4</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="2" min="1" type="ExpansionMh6"/>
<child lootmax="0" lootmin="0" max="2" min="1" type="ExpansionMh6_Blueline"/>
<child lootmax="0" lootmin="0" max="2" min="1" type="ExpansionMh6_Digital"/>
<child lootmax="0" lootmin="0" max="2" min="1" type="ExpansionMh6_Elliptical"/>
<child lootmax="0" lootmin="0" max="2" min="1" type="ExpansionMh6_Furious"/>
<child lootmax="0" lootmin="0" max="2" min="1" type="ExpansionMh6_GrayWatcher"/>
<child lootmax="0" lootmin="0" max="2" min="1" type="ExpansionMh6_Jeans"/>
<child lootmax="0" lootmin="0" max="2" min="1" type="ExpansionMh6_Resistance"/>
<child lootmax="0" lootmin="0" max="2" min="1" type="ExpansionMh6_Shadow"/>
<child lootmax="0" lootmin="0" max="2" min="1" type="ExpansionMh6_Sheriff"/>
<child lootmax="0" lootmin="0" max="2" min="1" type="ExpansionMh6_Speedy"/>
<child lootmax="0" lootmin="0" max="2" min="1" type="ExpansionMh6_Sunset"/>
<child lootmax="0" lootmin="0" max="2" min="1" type="ExpansionMh6_Vrana"/>
<child lootmax="0" lootmin="0" max="2" min="1" type="ExpansionMh6_Wasp"/>
<child lootmax="0" lootmin="0" max="2" min="1" type="ExpansionMh6_Wave"/>
</children>
</event>
<event name="VehicleMerlinHelicopter">
<nominal>1</nominal>
<min>1</min>
<max>2</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="1" min="1" type="ExpansionMerlin"/>
<child lootmax="0" lootmin="0" max="1" min="1" type="ExpansionMerlin_Dahoman"/>
<child lootmax="0" lootmin="0" max="1" min="1" type="ExpansionMerlin_Ion"/>
<child lootmax="0" lootmin="0" max="1" min="1" type="ExpansionMerlin_President"/>
<child lootmax="0" lootmin="0" max="1" min="1" type="ExpansionMerlin_Vrana"/>
<child lootmax="0" lootmin="0" max="1" min="1" type="ExpansionMerlin_Wave"/>
</children>
</event>
<event name="VehicleUh1hHelicopter">
<nominal>2</nominal>
<min>1</min>
<max>4</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="3" min="1" type="ExpansionUh1h"/>
<child lootmax="0" lootmin="0" max="3" min="1" type="ExpansionUh1h_Medical"/>
<child lootmax="0" lootmin="0" max="3" min="1" type="ExpansionUh1h_Uber"/>
<child lootmax="0" lootmin="0" max="3" min="1" type="ExpansionUh1h_Resistance"/>
</children>
</event>
<!-- BOATS -->
<event name="VehicleUtilityBoat">
<nominal>3</nominal>
<min>2</min>
<max>4</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="4" min="1" type="ExpansionUtilityBoat"/>
</children>
</event>
<event name="VehicleZodiacBoat">
<nominal>16</nominal>
<min>5</min>
<max>19</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="19" min="1" type="ExpansionZodiacBoat"/>
<child lootmax="0" lootmin="0" max="19" min="1" type="ExpansionZodiacBoat_Black"/>
<child lootmax="0" lootmin="0" max="19" min="1" type="ExpansionZodiacBoat_Green"/>
</children>
</event>
<!-- ANIMALS -->
<event name="AmbientHare">
<nominal>30</nominal>
<min>20</min>
<max>50</max>
<lifetime>33</lifetime>
<restock>15</restock>
<saferadius>40</saferadius>
<distanceradius>0</distanceradius>
<cleanupradius>0</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="4" min="1" type="Animal_LepusEuropaeus"/>
</children>
</event>
</events>

2449
expansion_spawnabletypes.xml Normal file

File diff suppressed because it is too large Load Diff

3987
expansion_types.xml Normal file

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

18659
types.xml Normal file

File diff suppressed because it is too large Load Diff