Added Radioactive Animals, removed broken mods.

This commit is contained in:
Christoph 2021-10-25 20:42:22 +02:00
parent 2b1abf0bbf
commit e496961f4e
6 changed files with 182 additions and 5 deletions

View File

@ -46,9 +46,9 @@ Do not forget to add attribute act="car", if root class represents moveable vehi
<ce folder = "mods_ce">
<file name="DayzCamoOverhaul_Types.xml" type="types" />
<file name="Expansion_Gaz_Types.xml" type="types" />
<file name="Kubelwagen_Types.xml" type="types" />
<file name="WindstridesClothingPack_Types.xml" type="types" />
<file name="ModularVestSystem_Types.xml" type="types" />
<file name="ModularVestSystem_Spawnabletypes.xml" type="spawnabletypes" />
<file name="Radioactive_Animals_Events.xml" type="events"/>
<file name="Radioactive_Animals_Types.xml" type="types"/>
</ce>
</economycore>

View File

@ -15,6 +15,18 @@
<file path="env/hare_territories.xml" />
<file path="env/zombie_territories.xml" />
<file path="env/bear_territories.xml" />
<!-- Radioactive Animals Mod -->
<file path="env/radioactive_wolf_territories.xml" />
<file path="env/radioactive_bear_territories.xml" />
<territory type="Herd" name="RadioactiveWolf" behavior="DZWolfGroupBeh">
<file usable="radioactive_wolf_territories"/>
</territory>
<territory type="Herd" name="RadioactiveBear" behavior="BlissBearGroupBeh">
<file usable="radioactive_bear_territories"/>
</territory>
<!-- Radioactive Animals Mod ends here -->
<territory type="Herd" name="Deer" behavior="DZDeerGroupBeh">
<file usable="red_deer_territories" />
@ -84,7 +96,7 @@
<item name="playerSpawnRadiusNear" val="15" />
<item name="playerSpawnRadiusFar" val="200" />
</territory>
<!-- INFECTED -->
<territory type="Herd" name="ZombieTest" behavior="DZdomesticGroupBeh">
<file usable="zombie_territories" />
@ -99,10 +111,10 @@
<item name="countMin" val="0" />
<item name="countMax" val="0" />
</agent>
<!-- count of herds of this type in the map -->
<item name="herdsCount" val="0" />
</territory>
</territories>
</env>
</env>

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@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<territory-type>
<territory color="4294923520">
<zone name="AnimalRadioactiveBear" smin="0" smax="0" dmin="1" dmax="2" x="1426.59" z="13622.14" r="150"/>
<zone name="AnimalRadioactiveBear" smin="0" smax="0" dmin="1" dmax="2" x="1739.63" z="14331.09" r="150"/>
<zone name="AnimalRadioactiveBear" smin="0" smax="0" dmin="1" dmax="2" x="8009.32" z="14591.20" r="150"/>
</territory>
</territory-type>

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@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<territory-type>
<territory color="4291611852">
<zone name="AnimalRadioactiveWolf" smin="0" smax="1" dmin="3" dmax="6" x="1769.19" z="13842.29" r="70" d="2"/>
<zone name="AnimalRadioactiveWolf" smin="0" smax="1" dmin="3" dmax="6" x="1525.75" z="13609.69" r="70" d="2"/>
<zone name="AnimalRadioactiveWolf" smin="0" smax="1" dmin="3" dmax="6" x="1463.63" z="14432.03" r="70" d="2"/>
</territory>
</territory-type>

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@ -0,0 +1,43 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<events>
<event name="AnimalRadioactiveWolf">
<nominal>3</nominal>
<min>3</min>
<max>3</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>200</saferadius>
<distanceradius>0</distanceradius>
<cleanupradius>0</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>child</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="20" min="15" type="Radioactive_Wolf_juggernaut"/>
<child lootmax="0" lootmin="0" max="20" min="15" type="Radioactive_Wolf_Beast"/>
<child lootmax="0" lootmin="0" max="20" min="15" type="Radioactive_Wolf_Beast"/>
<child lootmax="0" lootmin="0" max="20" min="15" type="Radioactive_Wolf_Tough"/>
<child lootmax="0" lootmin="0" max="20" min="15" type="Radioactive_Wolf_Tough"/>
</children>
</event>
<event name="AnimalRadioactiveBear">
<nominal>3</nominal>
<min>3</min>
<max>3</max>
<lifetime>180</lifetime>
<restock>0</restock>
<saferadius>200</saferadius>
<distanceradius>0</distanceradius>
<cleanupradius>0</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>child</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="20" min="15" type="Radioactive_Bear_juggernaut"/>
<child lootmax="0" lootmin="0" max="20" min="15" type="Radioactive_Bear_Beast"/>
<child lootmax="0" lootmin="0" max="20" min="15" type="Radioactive_Bear_Tough"/>
</children>
</event>
</events>

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@ -0,0 +1,106 @@
<!-- Radioactive Animals Start-->
<!-- Pelts and Steaks-->
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<types>
<type name="Radioactive_wolf_pelt">
<nominal>0</nominal>
<lifetime>1800</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="Radioactive_bear_pelt">
<nominal>0</nominal>
<lifetime>1800</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="Radioactive_wolf_Meat">
<nominal>0</nominal>
<lifetime>1800</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="Radioactive_bear_Meat">
<nominal>0</nominal>
<lifetime>1800</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<!-- Animals -->
<type name="Radioactive_Bear_juggernaut">
<nominal>0</nominal>
<lifetime>1800</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="Radioactive_Bear_Beast">
<nominal>0</nominal>
<lifetime>1800</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="Radioactive_Bear_Tough">
<nominal>0</nominal>
<lifetime>1800</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="Radioactive_Wolf_juggernaut">
<nominal>0</nominal>
<lifetime>1800</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="Radioactive_Wolf_Beast">
<nominal>0</nominal>
<lifetime>1800</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
<type name="Radioactive_Wolf_Tough">
<nominal>0</nominal>
<lifetime>1800</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
</type>
</types>