Added Radioactive Animals, removed broken mods.
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2b1abf0bbf
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@ -46,9 +46,9 @@ Do not forget to add attribute act="car", if root class represents moveable vehi
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<ce folder = "mods_ce">
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<file name="DayzCamoOverhaul_Types.xml" type="types" />
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<file name="Expansion_Gaz_Types.xml" type="types" />
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<file name="Kubelwagen_Types.xml" type="types" />
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<file name="WindstridesClothingPack_Types.xml" type="types" />
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<file name="ModularVestSystem_Types.xml" type="types" />
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<file name="ModularVestSystem_Spawnabletypes.xml" type="spawnabletypes" />
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<file name="Radioactive_Animals_Events.xml" type="events"/>
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<file name="Radioactive_Animals_Types.xml" type="types"/>
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</ce>
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</economycore>
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@ -15,6 +15,18 @@
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<file path="env/hare_territories.xml" />
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<file path="env/zombie_territories.xml" />
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<file path="env/bear_territories.xml" />
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<!-- Radioactive Animals Mod -->
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<file path="env/radioactive_wolf_territories.xml" />
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<file path="env/radioactive_bear_territories.xml" />
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<territory type="Herd" name="RadioactiveWolf" behavior="DZWolfGroupBeh">
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<file usable="radioactive_wolf_territories"/>
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</territory>
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<territory type="Herd" name="RadioactiveBear" behavior="BlissBearGroupBeh">
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<file usable="radioactive_bear_territories"/>
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</territory>
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<!-- Radioactive Animals Mod ends here -->
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<territory type="Herd" name="Deer" behavior="DZDeerGroupBeh">
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<file usable="red_deer_territories" />
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@ -84,7 +96,7 @@
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<item name="playerSpawnRadiusNear" val="15" />
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<item name="playerSpawnRadiusFar" val="200" />
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</territory>
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<!-- INFECTED -->
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<territory type="Herd" name="ZombieTest" behavior="DZdomesticGroupBeh">
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<file usable="zombie_territories" />
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@ -99,10 +111,10 @@
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<item name="countMin" val="0" />
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<item name="countMax" val="0" />
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</agent>
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<!-- count of herds of this type in the map -->
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<item name="herdsCount" val="0" />
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</territory>
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</territories>
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</env>
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</env>
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8
Expansion.ChernarusPlus/env/radioactive_bear_territories.xml
vendored
Normal file
8
Expansion.ChernarusPlus/env/radioactive_bear_territories.xml
vendored
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@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<territory-type>
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<territory color="4294923520">
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<zone name="AnimalRadioactiveBear" smin="0" smax="0" dmin="1" dmax="2" x="1426.59" z="13622.14" r="150"/>
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<zone name="AnimalRadioactiveBear" smin="0" smax="0" dmin="1" dmax="2" x="1739.63" z="14331.09" r="150"/>
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<zone name="AnimalRadioactiveBear" smin="0" smax="0" dmin="1" dmax="2" x="8009.32" z="14591.20" r="150"/>
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</territory>
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</territory-type>
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8
Expansion.ChernarusPlus/env/radioactive_wolf_territories.xml
vendored
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8
Expansion.ChernarusPlus/env/radioactive_wolf_territories.xml
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@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<territory-type>
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<territory color="4291611852">
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<zone name="AnimalRadioactiveWolf" smin="0" smax="1" dmin="3" dmax="6" x="1769.19" z="13842.29" r="70" d="2"/>
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<zone name="AnimalRadioactiveWolf" smin="0" smax="1" dmin="3" dmax="6" x="1525.75" z="13609.69" r="70" d="2"/>
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<zone name="AnimalRadioactiveWolf" smin="0" smax="1" dmin="3" dmax="6" x="1463.63" z="14432.03" r="70" d="2"/>
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</territory>
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</territory-type>
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@ -0,0 +1,43 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<events>
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<event name="AnimalRadioactiveWolf">
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<nominal>3</nominal>
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<min>3</min>
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<max>3</max>
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<lifetime>180</lifetime>
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<restock>0</restock>
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<saferadius>200</saferadius>
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<distanceradius>0</distanceradius>
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<cleanupradius>0</cleanupradius>
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<flags deletable="0" init_random="0" remove_damaged="1"/>
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<position>fixed</position>
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<limit>child</limit>
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<active>1</active>
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<children>
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<child lootmax="0" lootmin="0" max="20" min="15" type="Radioactive_Wolf_juggernaut"/>
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<child lootmax="0" lootmin="0" max="20" min="15" type="Radioactive_Wolf_Beast"/>
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<child lootmax="0" lootmin="0" max="20" min="15" type="Radioactive_Wolf_Beast"/>
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<child lootmax="0" lootmin="0" max="20" min="15" type="Radioactive_Wolf_Tough"/>
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<child lootmax="0" lootmin="0" max="20" min="15" type="Radioactive_Wolf_Tough"/>
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</children>
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</event>
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<event name="AnimalRadioactiveBear">
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<nominal>3</nominal>
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<min>3</min>
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<max>3</max>
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<lifetime>180</lifetime>
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<restock>0</restock>
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<saferadius>200</saferadius>
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<distanceradius>0</distanceradius>
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<cleanupradius>0</cleanupradius>
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<flags deletable="0" init_random="0" remove_damaged="1"/>
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<position>fixed</position>
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<limit>child</limit>
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<active>1</active>
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<children>
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<child lootmax="0" lootmin="0" max="20" min="15" type="Radioactive_Bear_juggernaut"/>
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<child lootmax="0" lootmin="0" max="20" min="15" type="Radioactive_Bear_Beast"/>
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<child lootmax="0" lootmin="0" max="20" min="15" type="Radioactive_Bear_Tough"/>
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</children>
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</event>
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</events>
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106
Expansion.ChernarusPlus/mods_ce/Radioactive_Animals_Types.xml
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106
Expansion.ChernarusPlus/mods_ce/Radioactive_Animals_Types.xml
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@ -0,0 +1,106 @@
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<!-- Radioactive Animals Start-->
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<!-- Pelts and Steaks-->
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<types>
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<type name="Radioactive_wolf_pelt">
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<nominal>0</nominal>
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<lifetime>1800</lifetime>
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<restock>1800</restock>
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<min>0</min>
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<quantmin>-1</quantmin>
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<quantmax>-1</quantmax>
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<cost>100</cost>
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<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
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</type>
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<type name="Radioactive_bear_pelt">
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<nominal>0</nominal>
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<lifetime>1800</lifetime>
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<restock>1800</restock>
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<min>0</min>
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<quantmin>-1</quantmin>
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<quantmax>-1</quantmax>
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<cost>100</cost>
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<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
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</type>
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<type name="Radioactive_wolf_Meat">
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<nominal>0</nominal>
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<lifetime>1800</lifetime>
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<restock>1800</restock>
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<min>0</min>
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<quantmin>-1</quantmin>
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<quantmax>-1</quantmax>
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<cost>100</cost>
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<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
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</type>
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<type name="Radioactive_bear_Meat">
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<nominal>0</nominal>
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<lifetime>1800</lifetime>
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<restock>1800</restock>
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<min>0</min>
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<quantmin>-1</quantmin>
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<quantmax>-1</quantmax>
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<cost>100</cost>
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<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
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</type>
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<!-- Animals -->
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<type name="Radioactive_Bear_juggernaut">
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<nominal>0</nominal>
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<lifetime>1800</lifetime>
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<restock>1800</restock>
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<min>0</min>
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<quantmin>-1</quantmin>
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<quantmax>-1</quantmax>
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<cost>100</cost>
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<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
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</type>
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<type name="Radioactive_Bear_Beast">
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<nominal>0</nominal>
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<lifetime>1800</lifetime>
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<restock>1800</restock>
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<min>0</min>
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<quantmin>-1</quantmin>
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<quantmax>-1</quantmax>
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<cost>100</cost>
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<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
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</type>
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<type name="Radioactive_Bear_Tough">
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<nominal>0</nominal>
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<lifetime>1800</lifetime>
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<restock>1800</restock>
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<min>0</min>
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<quantmin>-1</quantmin>
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<quantmax>-1</quantmax>
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<cost>100</cost>
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<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
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</type>
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<type name="Radioactive_Wolf_juggernaut">
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<nominal>0</nominal>
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<lifetime>1800</lifetime>
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<restock>1800</restock>
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<min>0</min>
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<quantmin>-1</quantmin>
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<quantmax>-1</quantmax>
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<cost>100</cost>
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<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
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</type>
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<type name="Radioactive_Wolf_Beast">
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<nominal>0</nominal>
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<lifetime>1800</lifetime>
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<restock>1800</restock>
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<min>0</min>
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<quantmin>-1</quantmin>
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<quantmax>-1</quantmax>
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<cost>100</cost>
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<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
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</type>
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<type name="Radioactive_Wolf_Tough">
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<nominal>0</nominal>
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<lifetime>1800</lifetime>
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<restock>1800</restock>
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<min>0</min>
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<quantmin>-1</quantmin>
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<quantmax>-1</quantmax>
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<cost>100</cost>
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<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
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</type>
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</types>
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